Armour reduces the damage inflicted by an attack on a character by the Armour's Armour Rating (AR).
Armour can be applied to an Item like a leather armour or a shield, or it can be built into a character like an animal's thick hide or a reptile's scales to provide protection from damage.
Custom Limiters: Emphasised and Optimised.
See Also[]
Rules in Previous Editions[]
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